﻿namespace WarsKeyChanger
{
    partial class Form1
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源，为 true；否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.txt7 = new System.Windows.Forms.TextBox();
            this.txt4 = new System.Windows.Forms.TextBox();
            this.label2 = new System.Windows.Forms.Label();
            this.txt1 = new System.Windows.Forms.TextBox();
            this.label3 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.txt8 = new System.Windows.Forms.TextBox();
            this.label5 = new System.Windows.Forms.Label();
            this.txt5 = new System.Windows.Forms.TextBox();
            this.label6 = new System.Windows.Forms.Label();
            this.txt2 = new System.Windows.Forms.TextBox();
            this.btnApply = new System.Windows.Forms.Button();
            this.btnSwith = new System.Windows.Forms.Button();
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.label7 = new System.Windows.Forms.Label();
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.chkIsShowSelfBlood = new System.Windows.Forms.CheckBox();
            this.chkIsShowEnemyBlood = new System.Windows.Forms.CheckBox();
            this.groupBox1.SuspendLayout();
            this.groupBox2.SuspendLayout();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(34, 37);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(11, 12);
            this.label1.TabIndex = 0;
            this.label1.Text = "7";
            // 
            // txt7
            // 
            this.txt7.Location = new System.Drawing.Point(51, 30);
            this.txt7.Name = "txt7";
            this.txt7.Size = new System.Drawing.Size(52, 21);
            this.txt7.TabIndex = 1;
            this.txt7.Text = "Q";
            // 
            // txt4
            // 
            this.txt4.Location = new System.Drawing.Point(51, 76);
            this.txt4.Name = "txt4";
            this.txt4.Size = new System.Drawing.Size(52, 21);
            this.txt4.TabIndex = 3;
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(34, 85);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(11, 12);
            this.label2.TabIndex = 2;
            this.label2.Text = "4";
            // 
            // txt1
            // 
            this.txt1.Location = new System.Drawing.Point(51, 128);
            this.txt1.Name = "txt1";
            this.txt1.Size = new System.Drawing.Size(52, 21);
            this.txt1.TabIndex = 5;
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(34, 137);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(11, 12);
            this.label3.TabIndex = 4;
            this.label3.Text = "1";
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(140, 33);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(11, 12);
            this.label4.TabIndex = 0;
            this.label4.Text = "8";
            // 
            // txt8
            // 
            this.txt8.Location = new System.Drawing.Point(157, 30);
            this.txt8.Name = "txt8";
            this.txt8.Size = new System.Drawing.Size(55, 21);
            this.txt8.TabIndex = 1;
            this.txt8.Text = "G";
            // 
            // label5
            // 
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(140, 79);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(11, 12);
            this.label5.TabIndex = 2;
            this.label5.Tag = "";
            this.label5.Text = "5";
            // 
            // txt5
            // 
            this.txt5.Location = new System.Drawing.Point(157, 76);
            this.txt5.Name = "txt5";
            this.txt5.Size = new System.Drawing.Size(55, 21);
            this.txt5.TabIndex = 3;
            // 
            // label6
            // 
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(140, 134);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(11, 12);
            this.label6.TabIndex = 4;
            this.label6.Text = "2";
            // 
            // txt2
            // 
            this.txt2.Location = new System.Drawing.Point(157, 128);
            this.txt2.Name = "txt2";
            this.txt2.Size = new System.Drawing.Size(55, 21);
            this.txt2.TabIndex = 5;
            // 
            // btnApply
            // 
            this.btnApply.Location = new System.Drawing.Point(40, 275);
            this.btnApply.Name = "btnApply";
            this.btnApply.Size = new System.Drawing.Size(75, 23);
            this.btnApply.TabIndex = 6;
            this.btnApply.Text = "保存";
            this.btnApply.UseVisualStyleBackColor = true;
            this.btnApply.Click += new System.EventHandler(this.btnApply_Click);
            // 
            // btnSwith
            // 
            this.btnSwith.Location = new System.Drawing.Point(149, 275);
            this.btnSwith.Name = "btnSwith";
            this.btnSwith.Size = new System.Drawing.Size(75, 23);
            this.btnSwith.TabIndex = 6;
            this.btnSwith.Text = "开启";
            this.btnSwith.UseVisualStyleBackColor = true;
            this.btnSwith.Click += new System.EventHandler(this.btnSwith_Click);
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.txt5);
            this.groupBox1.Controls.Add(this.label1);
            this.groupBox1.Controls.Add(this.txt7);
            this.groupBox1.Controls.Add(this.label4);
            this.groupBox1.Controls.Add(this.txt2);
            this.groupBox1.Controls.Add(this.txt8);
            this.groupBox1.Controls.Add(this.txt1);
            this.groupBox1.Controls.Add(this.label2);
            this.groupBox1.Controls.Add(this.label6);
            this.groupBox1.Controls.Add(this.label5);
            this.groupBox1.Controls.Add(this.label3);
            this.groupBox1.Controls.Add(this.txt4);
            this.groupBox1.Location = new System.Drawing.Point(12, 12);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(253, 180);
            this.groupBox1.TabIndex = 8;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "物品栏";
            // 
            // label7
            // 
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(301, 49);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(11, 12);
            this.label7.TabIndex = 0;
            this.label7.Text = "8";
            // 
            // groupBox2
            // 
            this.groupBox2.Controls.Add(this.chkIsShowSelfBlood);
            this.groupBox2.Controls.Add(this.chkIsShowEnemyBlood);
            this.groupBox2.Location = new System.Drawing.Point(12, 198);
            this.groupBox2.Name = "groupBox2";
            this.groupBox2.Size = new System.Drawing.Size(253, 71);
            this.groupBox2.TabIndex = 9;
            this.groupBox2.TabStop = false;
            this.groupBox2.Text = "生命值";
            // 
            // chkIsShowSelfBlood
            // 
            this.chkIsShowSelfBlood.AutoSize = true;
            this.chkIsShowSelfBlood.Location = new System.Drawing.Point(24, 43);
            this.chkIsShowSelfBlood.Name = "chkIsShowSelfBlood";
            this.chkIsShowSelfBlood.Size = new System.Drawing.Size(108, 16);
            this.chkIsShowSelfBlood.TabIndex = 1;
            this.chkIsShowSelfBlood.Text = "显示已方生命值";
            this.chkIsShowSelfBlood.UseVisualStyleBackColor = true;
            this.chkIsShowSelfBlood.CheckedChanged += new System.EventHandler(this.chkIsShowSelfBlood_CheckedChanged);
            // 
            // chkIsShowEnemyBlood
            // 
            this.chkIsShowEnemyBlood.AutoSize = true;
            this.chkIsShowEnemyBlood.Location = new System.Drawing.Point(24, 21);
            this.chkIsShowEnemyBlood.Name = "chkIsShowEnemyBlood";
            this.chkIsShowEnemyBlood.Size = new System.Drawing.Size(108, 16);
            this.chkIsShowEnemyBlood.TabIndex = 0;
            this.chkIsShowEnemyBlood.Text = "显示对方生命值";
            this.chkIsShowEnemyBlood.UseVisualStyleBackColor = true;
            this.chkIsShowEnemyBlood.CheckedChanged += new System.EventHandler(this.chkIsShowEnemyBlood_CheckedChanged);
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(282, 312);
            this.Controls.Add(this.groupBox2);
            this.Controls.Add(this.groupBox1);
            this.Controls.Add(this.btnSwith);
            this.Controls.Add(this.btnApply);
            this.Controls.Add(this.label7);
            this.Name = "Form1";
            this.Text = "Dota改键工具";
            this.Load += new System.EventHandler(this.Form1_Load);
            this.groupBox1.ResumeLayout(false);
            this.groupBox1.PerformLayout();
            this.groupBox2.ResumeLayout(false);
            this.groupBox2.PerformLayout();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.TextBox txt7;
        private System.Windows.Forms.TextBox txt4;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.TextBox txt1;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.TextBox txt8;
        private System.Windows.Forms.Label label5;
        private System.Windows.Forms.TextBox txt5;
        private System.Windows.Forms.Label label6;
        private System.Windows.Forms.TextBox txt2;
        private System.Windows.Forms.Button btnApply;
        private System.Windows.Forms.Button btnSwith;
        private System.Windows.Forms.GroupBox groupBox1;
        private System.Windows.Forms.Label label7;
        private System.Windows.Forms.GroupBox groupBox2;
        private System.Windows.Forms.CheckBox chkIsShowEnemyBlood;
        private System.Windows.Forms.CheckBox chkIsShowSelfBlood;
    }
}

